| Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Verus Potestas
Caldari Perkone
|
Posted - 2006.12.03 11:31:00 -
[1]
Originally by: ApophisXP Reminds me when they did that with tractor beams. really miffed me off that did.
I found that hilarious, mainly because the complete lack of thought that the people buying hundreds of BPOs put into it. It wouldn't have mattered if they HAD changed it: there are more small tractor beam BPOs than players in Eve. Sorry, but you were NEVER going to sell them at 12mil a piece.
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |

Verus Potestas
Caldari Perkone
|
Posted - 2006.12.03 11:43:00 -
[2]
I trained Survey V, and I don't think the requirements should be dropped (though I think they should be made more specialised: not Mechanic V which everyone has, but something like Science V or something even rarer).
It's a mini-profession, not a "hey, everyone do this!" experience.
Let's look at the other mini-professions:
Hacking: 3 ranks to V (Electronics Upgrades, science) Archaelogy: 2 ranks to V (Survey, Science) Exploration: 3 ranks to V (Astrometrics) Salvaging: 2 ranks to V (mechanic, survey) Gas cloud bollix: Not sure here, but I'm willing to bet it's at least 2 ranks to V.
Now THAT fits in.
Imagine it with 3 and 3. Not what you'd call a profession any more.
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |

Verus Potestas
Caldari Perkone
|
Posted - 2006.12.03 12:37:00 -
[3]
I still think they should have been player dropped only 
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |

Verus Potestas
Caldari Perkone
|
Posted - 2006.12.03 13:49:00 -
[4]
Originally by: Grez They also changed the adv. learning skills so you only need the pre-req's to level 4 :/
That makes sense.
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |

Verus Potestas
Caldari Perkone
|
Posted - 2006.12.03 17:26:00 -
[5]
Originally by: Jiekon I don't think anyone of the Dev team suggested salvaging was going to become a mini profession.
Linkage
I bet you wish you'd updated that page now 
Quote: Salvaging - New Mini-Profession
Salvaging will be mostly used to harvest ingredients to manufacture Tech I and Tech II Rigs for ships. You salvage Shipwrecks, which are created on destruction of player and npc ships instead of cans. You will remove loot from wrecks as usual, but to salvage the additional ingredients you require Salvaging equipment and skills. Read some bits about Salvaging here in Clovers dev blog.
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |
| |
|